Throwing damage terraria. They travel a significantly further distance than most other thrown items. Throwing damage terraria

 
 They travel a significantly further distance than most other thrown itemsThrowing damage terraria  They act similarly to regular Grenades

wikia. There is two armor that change the damage so it would be a class, but it isn't exactly viable in later parts of the game. A single Magic Dagger can be thrown limitlessly whenever mana is available, and is never consumed. Bombs are explosives that create a small explosion upon detonation that destroys most weak tiles. It consists of Rogue Lightplate, Rogue Pants and Rogue Hood. One change that can be made to keep this "class" relevant, would be to make returning throwing weapons like these deal throwing damage, so that they. Purchasing a reforge from the Goblin Tinkerer's buying interface applies better/worse stats (buffs) to the item being reforged, such as improving. For the latter, put the ID in the quotation marks. Defeating a boss is usually instrumental in advancing the game in some way or another, for example, granting the player a new material for a pickaxe of a higher tier. Bombs are explosives which can be purchased from the Demolitionist and Skeleton Merchant for 3 each or obtained from Pots, Chests, Slimes, killing an Undead Miner, or by powering Bomb Statues. Up to a maximum of eight spear projectiles can be. However, these deal ranged / throwing damage and are thus not considered part of the explosives class. The chief gimmick is Ninja-esque "Techniques" fueled by dealing Throwing damage, allowing a wide range of mutually exclusive secondary powers like. There are also piercing thrown weapons, which will travel through enemies. Scout Dec 20, 2016 @ 5:38pm. The projectile is affected by gravity, pierces multiple enemies, and ricochets off of blocks. 4. Making one of every piece requires 43 Aerialite Bars, 27 Sunplate Blocks, and 9 Feathers. 1. 12. It provides a 30% increase to melee speed and damage and a 25% increase to melee critical strike chance, a 100% increase to true melee damage, increases melee knockback, and gives the player temporary immunity to lava. So, with Terraria being liek a zombie, always getting dead after mayor update and then getting another mayor update, I would love to see the rise of the 5th meta class in the game - throwing dude. Wriggling tentacles carve the insides of the target's body dealing 20 damage per second (does not work in PvP) , can stack up to five times. They can be purchased from the Merchant during a Blood Moon for 50 CC each and may also be found in Chests. This video will show you the MAX Damage POSSIBLE in Terraria 1. Damage: 11 throwing damage Antlion Knives How to make: 2 antlion mandibles and 1 iron/lead bar = 50 Antlion Knives. It takes a total of 36 Dark Matter to craft a full suit. Configuration settings • Fishing • Game controls • Mod Calls • NPC names. The Light prefix can differ between 12% and 18%, depending on. Vanity items, armor, and special tools such as the Grappling Hook are unable to be reforged. Feb 27, 2018. 4 Port Update), divided into 15 stages. So, I was thinking they could add a fifth pillar. On the Old Chinese. Deals 6 damage per tick to the primary target and 3 damage a tick to nearby targets. Coin Luck is a component of luck gained by throwing coins into Shimmer. While the player has the debuff, each time any such weapon is used, its damage will be decreased by 20%, until they only deal 1 damage. would thorium thrower accessories and armor work with calamity rogue weapons. 0. While the player has the debuff, using any non-consumable Thrower weapon will have its damage cut by 20% per use, until they only deal 1 damage. Because lets be honest, while playing as one of the 4 meta classes is fun and all, it starts to be, well, bland if not stale even. 45: Resprited. This hit is worth a 15% of the damage that the main hit deals. Melee was a fun class to use, pre 1. And your armor has a paltry defense of 13. In Expert Mode, certain Skeletons throw bones which deal 2× their base melee damage. The throwing class only has two armor sets. . Shurikens have a 50*1/2 (50%) chance of being retrievable again after use, even if they. Notes []. . Throwing is a damage type that is very unique - it is its own distinct damage type. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers. 10% increased throwing velocity. Throwing Knives are greatly affected by gravity and arc similarly to Shurikens and Bones. Join. A thrown Grenade will bounce slightly and roll until it either hits a valid target or 3 seconds have elapsed, after which it. TIP: USe poison Throwing Knives instead of Bone. A Crimson Key will be needed to open the Crimson Chest. The trident projectiles pierce up to two enemies and dissipate upon impact with a third. 3. If the Trident is held while submerged in water or lava, the player moves faster through that liquid and has an increased jump height and also generates light when swung. As a fan of the throwing class, I thought of some ideas. Maybe make a fifth throwing tower for the lunar events like, say, the "Plasma Tower. Every press of the ⚒ Use / Attack button consumes one Gel and generates five bursts of fire in quick succession that can be spread over an area by moving the mouse while firing. When used, it is thrown a few blocks away from the player and rolls. 3. However, as of 1. A beenade being used. crackshotCerberus said: No it's because boomerangs are classified as melee damage for the time being. When used, it throws a gravity affected brick that travels a short distance before falling to the ground and breaking. 5 to 5. Despite many modifiers and effects showing changes to attack or melee speed, attack speed is not an in-game statistic and is instead determined by its reciprocal, known as use time. 33*1/30 (3. I need to look more into how the new custom damage types are handled in 1. Consumable weapons are more prevalent early game than they are late game, and once you beat WoF they become completely irrelevant and non-existent. Axes. Balloons. Because lets be honest, while playing as one of the 4 meta classes is fun and all, it starts to be, well, bland if not stale even. All non-consumable throwing weapons trigger this debuff after the player has reached their. However, as of 1. Desktop 1. The Meowmere is a Hardmode, post-Moon Lord, autoswinging melee weapon. Damage increased from 4 to 8. Compared to their counterpart, Bone Throwing Knives can pierce up to five enemies; combined with the Fossil armor, they can be an effective weapon until Hardmode due to. And I know there was an advent of. When fired, arrows will have reversed gravity, travelling at an upwards angle rather than downwards. Premium Powerups Explore Gaming. I'm currently only doing my first revengeance play through atm, but its worth noting that you should fight the desert scourge before the EoC and its quite easy to farm the desert scourge after your first win against it because the Scourge of the Desert throwing spear does great damage against that guy because of its pierce, and. Set bonus: Throwing Damage increased by 50% and Inflicts 150% the damage of enemy melee attacks back at the attacker. 10% increased crit chance and damage, 35% increased throwing velocity 75 increased Max HP 100 Increased Max Mana and 7. In Terraria, I go by damage type. 4. I made up some rules, which are: Only weapons that cause throwing damage Throwing Brick. Can now also be crafted with Vicious Powder. In addition, certain. First of all, the boss does not fit in the Terraria style with his texure in no shape, way, or form. Throwing Weapons, such as Shurikens and Throwing Knives, dealt ranged damage prior to 1. wikia. 33% chance to not consume thrown items. The Bone Glove is an Expert Mode drop from Skeletron. Power Flower. Thorium Mod, like others have said, fleshes out the vanilla game while Calamity Mod makes Terraria a much more different game. Throwing is it's own class in 1. The Skeleton Merchant (Desktop, Console and Mobile versions) will use Bones to defend himself if needed. Water and Honey stop the Flamethrower's projectiles, although it will hit enemies just under its surface, and it will not fire at all while under water. Thanks and peace. As of 1. Solar Eruption is also one of the best hardmode weapons in Terraria. Flails. 4. 25% of your throwing damage is duplicated. Weapon type changed from Ranged to Throwing. The Bananarang is a Hardmode boomerang. Accessories and armor can be used to augment throwing damage. 4. Throwing is a damage type that is very unique - it is its own distinct damage type. 4. Bone Throwing Knives are consumable piercing ranged weapons similar to Throwing Knives. If the tile it sticks to is removed by some means, it will fall until it. But that is one thing. Burst of Speed. No, there are no throwing weapons. Throwing is simply not possible late Hardmode in Expert. Boomerang -type weapons. Terraria maxstats series by jebastian, this time i went for max THROWING DAMAGEin terraria 1. Boomerangs. tested by disabling the mod and reloading only with thorium, and it was working as expected. Bloody Boomerang How to get: has a 65% chance of dropping from Brain of Cthulhu Oh the Thrower class, completly forgotten and hated by almost everyone. There are armors and accessories that boost this small class. In 1. They deal rogue damage, a new damage type added by the Calamity Mod. 30 votes, 15 comments. +15% throwing critical strike chance. Readme Activity. It's set bonus is a unique rolling ability 6 defence +7% attack speed +5% throwing damage 9 Defense +10% Throwing damage +8% Attack speed 8 Defense +2% crit chance +7%. 4. At this point, I'm throwing (pun intended) out ideas. The Vampire Knives are always found inside the Dungeon's Crimson Chest in. The. They are used in medium-ranged combat, and stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Throwing weapons: This is a minor weapon type that uses consumable, one use items to deal damage. And I know there was an advent of. She can be found in the Dungeon in the Cavern layer or below after killing Skeletron, where she spawns randomly as the stationary Bound Mechanic. The class uses melee damage and Throwing damage. No packages published . The. This is a long list of ideas aimed towards enhancing the game's Throwing class. The Stars Above's flagship feature: Meet Asphodene and Eridani, masters of Astral and Umbral respectively. 94%) / 3. The Solar Pillar literally has a weapon that is a Javalin. Statistics. +45% throwing damage. r/Terraria • Yo-yos in Terraria are an incredibly neat subclass in theory, but fall short in my opinion. The bones thrown by him are not retrievable. Desktop 1. However, as of 1. The recipe simply consists of 10 Wood at a Work Bench. But why not yoyos? Just wondering since i want to be able to use yoyos on my throwing class playthrough. It is largely divided into large instruments that use a timing mechanism and small instruments that do not use it, and is divided into five smaller ones: brass, percussion, string, wind, and electronic. The most basic type of bow in Terraria is the Wooden Bow, with a base damage of 4, 0 knockback, and an average use time. To get the most damage out of your Megashark, you'll want to have the following: Adamantite Chestplate (+6% damage) or Shroomite Breastplate (+13% ranged critical) Two more accessories with Menacing modifier (+4% damage per accessory, +8% damage total) In total, this is +100% damage and +16% critical chance (with. most throwing gear until 1. So, with Terraria being liek a zombie, always getting dead after mayor update and then getting another mayor update, I would love to see the rise of the 5th meta class in the game - throwing dude. So the yoyos in. It has a slower use time, a lot better damage, crit chance, and velocity. So the yoyos in terraria are melee. They fire a long, spear-like projectile which pierces infinitely. 94*79/1600 (4. 5%) chance to be dropped from the Golem . I think that separating Melee and Throwing damage was a bad decision. Bombs are explosives which can be purchased from the Demolitionist and Skeleton Merchant for 3 SC each or obtained from Pots, Chests, Slimes, killing an Undead Miner, or by powering Bomb Statues. . It consists of an Aerospec Breastplate, Aerospec Leggings and one of. Do they technically count as Summoner weapons? I'm doing a Summoner-only playthrough, so I need to know because they would be infinitely useful when fighting the WoF, EoC, BoC, and Skeletron. 1. Okay guys this thread looks bad without sprites. This mod affects mainly boomerangs, but will also change weapons such as Daybreak, Flying Knife, Possessed Hatchet, Paladin's Hammer, Shadowflame Knife, and Vampire Knives to be the Throwing type as well. #1. True Damage Weapons are a rare set of weapons that are not a. Is throwing considered a class? เข้าสู่ระบบ ร้านค้าAttack speed in Terraria refers to the rate at which a weapon can attack. 3, however, they now deal throwing damage; it has been given its own class. Fossil armor is a pre-Hardmode armor set consisting of the Fossil Helmet, Fossil Plate, and Fossil Greaves. I already beat the Destroyer to get the Steampunker to move in, so I could build a skybridge with asphalt blocks. 0 coins. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner. Throw, the keybind for dropping items ( see also: Game controls) Categories: Disambiguations. Titanium. The exception is flails found in chests,. Most of the time, nobody even uses these anyways (from my own experiences). General Type: Consumable Item. 2 Accessories 3. There are also accessories that throwing weapons will benefit from. It takes a total of 42 Silk, 10 Souls of Light and 10 Souls of Night to craft a full suit. Fossil armor is a pre-Hardmode armor set consisting of the Fossil Helmet, Fossil Plate, and Fossil Greaves. The Stars Above's flagship feature: Meet Asphodene and Eridani, masters of Astral and Umbral respectively. Damage reflection is increased by 20%, dodge and block chance are increased by 15%. A single Magic Dagger can be thrown limitlessly whenever mana is available, and is never consumed. true. For example, most bosses have associated. A small mod that adds a modded version of the throwing damage type, aimed to help out mods that add alot of thrower items to prepare for 1. ; Coins can be placed to form. Technique - Blood Lotus. These charismatic deuteragonists boast tons of unique dialogue for bosses, biomes, and more. For example, most bosses have associated. This reduces its damage to 3, which makes the early game even harder. This mods adds 5 weapons and 3 accessories as of now. From Terraria Mods Wiki < Storm's Additions Mod. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. If all are 4%, the overall increase is 1. Skeletons are enemies that spawn in the Cavern layer. 0. All they would have to do is change the damage type to Throwing and it would be fine. Final part of my Super Smash Bros Ultimate vanity series! Included are Piranha Plant, Joker, Hero, Banjo and Kazooie, Terry, Byleth, Min Min, Steve and Alex, Sephiroth, Pyra and Mythra, Kazuya, and Sora! Time to get back to posting non-smash stuff! 1 / 15. Its meant to be tanky. 2K votes, 41 comments. I assume Calamity's Rogue will stay as Rogue. • 2 yr. Healer. Set Bonus: Your plague gas will linger in the air twice as long and your plague reactions will deal 20% more damage. Unlike the Healer and Bard classes, Thrower provides much less supportive options for a team, and instead focuses on survival and damage. Correct! Throwing damage, summoning damage, ranged damage, melee damage, and magic damage are the damage types which are boosted by anything that says such. Set Bonus: Killing an enemy will release a soul fragment. They deal about 100 damage and are thrown at an average speed. Bard Weapon. Crafted at a Tinkerer's Workshop. After some research, i discovered that they have the same base damage and speed, but poison has more crit, knockback, and the poison effect. The Technique - Hidden Blade is a Technique Scroll that is dropped by the King Slime. Damage is the number of health points subtracted from an entity's current health. This includes 155 weapons, 31 accessories, 5 new full armor sets, 10 armor helmets, 1 modified. It also gives off blue particles when swung, which generate. 5: Fixed it not dealing throwing damage. Thanks and peace. Striking an enemy causes the hammer to explode, dealing 50% of the weapon's damage to all enemies in a small radius. As for the armor, they could either change the armor to include throwing weapons or somehow make throwing class armor. New weapons have been added that deal throwing. Sports. When picked up, it grants the Damage Nebula buff which immediately provides the player with a 15% damage boost[1] for 8 seconds. For best dps, 2 of each (melee speed, damage, crit). Consumable weapons are more prevalent early game than they are late game, and once you beat WoF they become completely irrelevant and non-existent. Despite not being part of the explosives class, any type of Grenades, including Beenades, fulfills one of the requirements needed for the. Each fragment deals 50% of the damage of the weapon's. The Thrower class expands on the now-removed damage type from vanilla Terraria, transforming it into a full-fledged class based around high damage and high mobility. The Enchanted Sword is a pre-Hardmode, autoswinging projectile sword. 4 but thorium still do throwing damage. 1. 1: Introduced. Once activated, it allows the player to delay their death, granting invincibility and increased throwing speed and damage for a short duration at the cost of 5 Technique Points. On modded i can change vanilla boomerangs to throwing. The game says some weapons do throwing damage instead of ranged damage, and I've wondered about this for a while. On a recent throwing playthrough, i came across this conundrum: Should i use Bone Throwing Knives or poison. Jump to navigation Jump to search. Magic Daggers can be thrown limitlessly whenever mana is available,. The Magic Dagger is a Hardmode magic weapon that operates exactly as the Throwing Knife, but uses mana instead of consuming stacks of the item. It is possible to spawn with a Broken Copper Shortsword. provide hardmode only enemies in those biomes that enable crafting, make a new granite set and revamp the hoplite armour set, and boom you've seriously. 1. 0: Nerfed duplicated damage from 20% to 15%. Honestly, no. 75%) chance to be dropped by Dr. Hardmode. Magneto Grip. Like boomerangs, the projectile returns to the player. They follow the Fighter AI and can open doors. 10% increased throwing damage. Often, the Wooden Bow is the first ranged weapon you’ll get in your adventure, as. 259712, which is greater than 1. So, I was thinking they could add a fifth pillar. At this point, I'm throwing (pun intended) out ideas. This will negate fall damage if the player lands on a tile while propelled. On the PC version, Console version, Mobile version, Old Chinese. Furthermore, a Broken Copper Shortsword is the weapon with the second-lowest damage in the game, as the weapon with the lowest damage is the. And boomerangs and other throwing melee weapons (like the vampire and shadow flame knives) do not count as true melee. Rogue — The rogue class is a brand-new class created by the Calamity mod that generally consists of thrown weapons. They are also easier to get, as you only need. It also makes weapons that deal throwing damage cause an additional hit upon hitting an enemy, which is worth a quarter of the damage that the main hit deals. Melee has strayed far from up-close-and-personal, and by mid hardmode, it doesnt even need high defense anymore. It is not to be confused with use time, which is the delay between subsequent uses of an item (e. Increases throwing speed by 15%. Animation of the Shuriken. Rotten Eggs are consumable ranged weapons obtained commonly from Goodie Bags, which are dropped during the Halloween season, and from shaking trees during that time. Damage type changed from Ranged to Throwing. The main different things for throwing items would be these fields within SetDefaults () Spoiler: CODE. Trivia "Throwing" used to be a separate damage type, introduced in the 1. magic, item. 1 Added to the game. They could change Boomerangs and Chakrams to throwing maybe, put in some Crystal Knives/Javelins, and a couple of hardmode throwing sets. 53 votes, 12 comments. 10 Soul of Light. The best melee weapon in the game is the Terrarian. The item. The class weapons are Thrown Weapons, like a Light Disc or Throwing Knife, the class also uses explosives, bombs, grenades etc. If use time increases, attack. Throwing is a damage type that is very unique - it is its own distinct damage type. The Plague Doctor's Mask gives 8 defense, 12% increased throwing. There is a veritable smorgasbord of items to play around with in Terraria, and almost all of them can be further personalized to your play style through modifiers. · 2y. Upon hitting the enemy, the impact of this weapon continues for five seconds with a damage rate of 25 per second. Touching a soul fragment greatly increases your movement and throwing speed briefly. Although the Throwing Class is not an official class, it still has weapon for this class. Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Once activated, it allows the player to throw hidden knives in any direction by pressing the Throwing Technique key, at the cost of 1 Technique Point. There are armors and accessories that boost this small class. Thrown Weapons are weapons thrown by the player to hit monsters a long distance away. Because lets be honest, while playing as one of the 4 meta classes is fun and all, it starts to be, well, bland if not stale even. The Solar Blaze, Beetle. 2. Second of all,. Thats all i can think of, feel free to add more ideas. So I figure I should start this off with some of my own…So, with Terraria being liek a zombie, always getting dead after mayor update and then getting another mayor update, I would love to see the rise of the 5th meta class in the game - throwing dude. Open comment sort options Best. - 3 new classes called Bard, Healer, and Thrower (a throwing damage focused class) Calamity Calamity on the other hand rebalances Vanilla around itself and is focused on adding more of a challenge to the game. com] and the Ninja Outfit [terraria. Maybe a yellow one called the asteroid pillar? I don't know, I want you guys to come up with weapons, enemies, or attack patterns for the throwing class!So, with Terraria being liek a zombie, always getting dead after mayor update and then getting another mayor update, I would love to see the rise of the 5th meta class in the game - throwing dude. They strongly bounce off tiles and enemies, while making a. Grenades do ranged damage. I support changing Chakrams and Boomerangs to Throwing type damage. IMO; i'd love to see Marble and Granite fleshed out more, and make both of those things revolve around throwing; much like spider caves and bee hives revolve around early hardmode summoning. It takes a total of 24 Sandstone Ingots to craft a full suit, meaning The Grand Thunder Bird must usually be defeated at least twice to obtain all of the necessary materials. ranged, item. Inflicts. Notes []. The Hardened Bone Throwing Knife is a Hardmode upgrade to the Bone Throwing Knife. How Far Can Throwing Make it in Terraria? HappyDays Although the Throwing Class is not an official class, it still has weapon for this class. As of 1. Captain's Poignard when within 8 blocks of struck enemy. The melee class sports high defense and decent crowd control,. ”. Once it is defeated, the world permanently converts to Hardmode, which brings new content and challenges. The projectile can be fired once every second, and dissipates upon hitting an enemy or solid block. Such armors include the Fossil Armor and Ninja Outfit. HappyDays. com] and the Ninja Outfit [terraria. 3)! Her. Shurikens can be found in Pots and Chests around the world, and can be purchased from the Merchant for 15 each. Greatly increases regeneration when your HP is under 150. All — This "class" describes usable gear and items for all classes. And I know there was an advent of. It consists of a Bronze Helmet, Bronze Breastplate and Bronze Greaves. Hi, I attempted to play through Terraria, Expert Mode and kill the Moonlord with a pre-Hardmode throwing character and pretty much got stuck at the twins. Maybe the enemies have limited ammo and then proceed to use a weapon from the other classes, or maybe they use a replica of an existing throwing weapon in the game. On the Old Chinese version and tModLoader 1. The Vampire Knives are a Hardmode post-Plantera melee weapon that autofires a spread of red knife projectiles. The interface for the Power Flower. Collecting a throwing item with Bone Grip or Magneto Grip. Damage reduction is a hidden player statistic that decreases damage taken. A thrown Grenade will bounce slightly and roll until it either hits a valid target or 3 seconds have elapsed, after which it will explode. It's a weapon that deals throwing damage and uses Bones to fire enchanted bones that spin incredibly fast and bounce off the ground once. A Tiny Copper Shortsword is the smallest possible sword in the game. Yoyos can be controlled freely with the cursor but they bounce off of enemies on impact. Performing a stealth strike with the Throwing Brick will cause the next brick to shatter into 5 fragments upon impact. Platinum Shuriken- Crafted with 7 platinum bars. the number of pixels that it moves forward on its trajectory every tick. 3. Its damage and velocity depend on the type of coin fired. So, I was thinking they could add a fifth pillar. Holding the ⚒ Use / Attack button after use directs the. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies. 33% chance to not consume thrown items. Damage: 110 (throwing damage) Use time: 15 (fast) Knockback: 5 (weak) Critical chance: 15% Velocity: 25 Tool tip: "Sensei used to use this. 3 form boost these throwing weapons, but not even the armor can defend against, say a Wraith, nor will a Javelin deal much damage. And I know there was an advent of. 1 Answer. The Vampire Knives are always found inside the Dungeon's Crimson Chest in Crimson worlds. The ninja armour is dropped by the king slime, and offers only 9 defense, and some worthless buffs to the. The Unholy Trident is a Hardmode magic weapon that autofires high-velocity purple tridents and has a fast fire rate, but a high mana cost. It makes weapons that deal throwing damage cause an additional hit upon hitting an enemy. His appearance is that of a massive Blue Slime wearing a jeweled golden crown and having what appears to be a ninja inside of him. Melee To Throwing changes many melee weapons that seem like they should be throwing weapons, into the "Throwing" damage type. Sticky Bombs are a type of explosive crafted from Bombs and Gel. Business, Economics, and Finance. Compared to their counterpart, Bone Throwing Knives can pierce up to five enemies; combined with the Fossil armor, they can be an effective weapon until Hardmode due to their ability to pierce multiple enemies, low use time, and reasonable damage. Shurikens are consumable ranged weapons that can pierce several enemies. Terraria Calamity Rust and Dust 1. 38. v. The Guide to Expert Throwing - Volume III is a craftable Hardmode Thrower accessory that increases throwing damage and velocity. Velocity is a hidden statistic that defines the travel speed of a projectile, i. Some armor sets also have certain special abilities that can be activated with the. It has a 20*1/5 (20%) chance to drop from Corrupt Mimics, which can be found in the Underground Corruption or summoned by putting the Key of Night in a chest in a Corrupt world. 1. 4 releases-Luminite Wraith has been reworked visually, and gameplay wise a bit as well-IDG's Starter Bags are now a 'possible' unlock for beating a challengeCrafting material – Thrower: Tooltip 'Used in the crafting of unique technique abilities' After activating a technique, deal throwing damage to charge technique points Technique points decay over time if damage is not continually dealt: Rarity: Buy / Sell: 10000*1 / 2000*20 Research: 25 requiredThe Technique - Meteor Stomp is a craftable Technique Scroll. Yeah 75 damage grenades are great early on. It's once again time to replay Terraria before the release of Terraria 1. But in real life you throw them. The player is healed by a small amount for each projectile that hits an enemy. The Pwnagehammer is a craftable Hardmode melee weapon. The Merchant is an NPC vendor that will spawn once the following conditions have been met: There is an empty House. But that being said; I know Cenx, as mentioned before, is not looking to flesh out a Throwing "class". Spears.